Nintendo Officially Reveals Sequel to The Legend of Zelda: A Link to the Past for Nintendo 3DS

Wow, there is so much to talk about after today’s Nintendo Direct video presentation, I’m not even sure where to begin, so I’ll just start from the top. To keep things simple, I’ll present each game’s summary from Nintendo’s press release, followed by my thoughts on it, rather than making a massive megapost like last time.

A New Game in The Legend of Zelda Series: Nintendo developers are working on a new game set in the world of The Legend of Zelda: A Link to the Past, which launched for Super NES in 1992. The game makes use of the 3D abilities of Nintendo 3DS, and allows Link to become a drawing and move along walls. A 3D video of the new game is now available to download in the Nintendo eShop for Nintendo 3DS. The game is scheduled to launch this holiday season.


“Wait, a sequel to A Link to the Past? Didn’t we already get that in Link’s Awakening? And the two Oracle games?” True enough, in a manner of speaking, but Nintendo seems to be positioning this one as more of a “direct” sequel, using the same lay of the land that we know from the original A Link to the Past, slightly modified and rendered using 3D computer graphics, allowing it to tie in more closely than those other titles, which take place with the same Link, but in far off distant lands.

This is some great news, in my opinion, as I’m a huge fan of A Link to the Past, and it feels like it’s been ages since we’ve had a new top-down Zelda title. I just hope that there aren’t any shenanigans about this “taking place in the same world” that sees it fit in an ill fashion into one of those other timelines (what a thing to worry about, eh?). Still, other regions are billing it as “A Link to the Past 2,” though I doubt that title will stick, but maybe this will bridge the story from A Link to the Past to the Oracle games the way those bridged the gap between A Link to the Past and Link’s Awakening.

Graphically, the game looks… interesting. Sort of like a cross between, say, Wind Waker and the more recent Ocarina of Time 3D; not as simple as the former, not as complex as the latter, but somewhere in the middle. It’s not realizing my dream of a game which looks just like the art seen in the instruction booklets, though it’s nothing to sneeze at, either. Even so, a few little details bug me a little, such as the lack of branding on Link’s shield.

Beyond that, there isn’t too much to talk about yet, other than the wall-crawling gimmick which looks interesting, and the 3D movement, which looks like fun. However, there is a trailer you can download in the Nintendo 3DS eShop, and let me just tell you: Viewing the game in 2D does it no justice at all– it practically transforms when you view it in 3D. Download and see for yourself!

More on this as it develops.


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David Oxford

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