After previously announcing their second major in-house developed mobile title, Super Mario Run, back on September 7th, Nintendo of Canada has finally come forth with further details about precisely when iPhone, iPad, and iPod Touch owners will be able to purchase the game, and for how much.
Tentatively announced for December 2016, a more specific release date of December 15th has been nailed down. The game will be free to download, allowing players to try out each of the game’s three modes, but to access everything in full (including the game’s six worlds, 1-1 to 6-4), there is a price. For fans Stateside (or who might just happen to have a U.S. iTunes account), the cost will be $9.99, but for those of us north of the border here in Canada, the price will be $13.99.
“The wait is almost over for a Super Mario game that can be played on mobile devices,” said Nintendo of America’s Senior Vice President of Sales and Marketing, Doug Bowser, in a press release. “Developed under the direction of Mario creator Shigeru Miyamoto, Super Mario Run brings a new take on the series’ beloved action-platforming gameplay to iPhone and iPad for the first time.”
Nintendo has also released a new trailer today which demonstrates the gameplay and modes contained within:
iOS users will need to have version 8.0 or later to play the game, which is being released in 151 countries around the world with language options for English, Japanese, German, French, Spanish, Portuguese, Italian, Dutch, Russian and traditional Chinese.
More information about the game can be found on the official website, where you can also pre-register for the game’s release notification. Unfortunately, while Nintendo has said that the game will be coming to Android, it won’t be in 2016, and no further information on that version’s release has been given as of this writing.
David Oxford is a freelance writer of many varied interests. If you’re interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.