Review: 3D Classics Urban Champion for Nintendo 3DS

‘Don’t let the bully of the block push you around; fight for your right to walk the street!’

This may seem like an odd review to run; while I do sometimes post a review past a game’s release date, I don’t think I’ve ever done so with a game nearly three years old before!

I came across this review I wrote for Nintendo Power magazine, back when they were in print (good times). This one didn’t actually get used, so I figured I might as well run it here in all its 124 word glory.

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Title: 3D Classics: Urban Champion
Publisher: Nintendo
Genre: Fighter
Price: $4.99

The 3D Classics version of Urban Champion is a slightly-updated re-release of one of the first fighting games available for the NES, if not one of the first, period. Much like the original 1985 release, this version is short on depth, but makes up for it with its own unique charms. But if one is not a fan of the original, they will probably not find much here to change their minds. However, for those who do appreciate the original, there are many small changes which make playing the game a more enjoyable experience, including a new 3D camera mode, a ranking system, wireless 2-player, and tighter controls which improve the overall experience, though they make the game a little easier as a result. ‹David O.

Rating: Hmmm…

For those who didn’t read the magazine or simply need a reminder, the “Download” section featured a simple three-point scoring system: “Grumble-Grumble…”, “Hmm…”, and “Recommended”.

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I freely admit that I’m a fan of Urban Champion, and I make no apologies for it. Yes, I’m that guy. I don’t know if I can fully explain it, but I just enjoy the game’s oldschool simplicity, its nighttime Main Street atmosphere, and a cartoonish charm which seems to be straight from the mind of Shigeru Miyamoto himself. It was also one of the first NES games I was ever exposed to, and while I won’t deny that nostalgia might play a small part, it’s those other elements which have long outlasted it. That said, I scored it in the middle because I honestly felt that the game made some genuine improvements to the game, and those improvements were worth some merit despite not pushing it to the level of a game I could wholeheartedly recommend.

Urban Champion is often frowned upon whenever it’s included in… well, pretty much anything, but I remain a fan. And while most people tend to jeer, at least I know I’m not alone in enjoying this, the best version of the game available.

It also has a better save system than 3D Classics: Kid Icarus, and I still don’t know how that happened.

3dclassics_urbanchampion_title3D Classics: Urban Champion was released for the Nintendo 3DS on August 18th, 2011 at a price of $4.99.

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David Oxford

David Oxford is a freelance writer of many varied interests. If you're interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.