Interview with Sumo Digital Producer Steve Lycett on Sonic & All-Stars Racing Transformed
One of the worst-kept secrets around here is how excited I am about Sonic & All-Stars Racing Transformed; just one look at the tag shows that it has some of the most extensive coverage of any single game on the site (as well as a few articles over at PoisonMushroom.Org). And when I found out that Steve Lycett, Producer at Transformed developer Sumo Digital, was doing interviews with different websites (such as this one at TSSZ News), I leaped at the chance to do one of my own. And, to my delight, he accepted!
Before we get started, however, a little background: While I’ve played the original Sonic & SEGA All-Stars Racing a lot (it’s one of my all-time favorite games), at the time this interview was written, I had not played Transformed at all yet. I’m still waiting on my review copy from SEGA (shipping to Canada can take a while, I’ve learned) as I make this post, but between sending these questions off and now, I have had a chance to sit down with the Xbox 360 demo and watch people talk about it on the Wii U’s Miiverse.
Though I am working on several reviews together, once this game comes in, I’ll definitely make it a priority and give you my full thoughts on it. But for now, please enjoy this post-release interview with the game’s Producer, Steve Lycett.