Play Tom Clancy’s Rainbow Six Siege for Free This Weekend — Again!

Hey, remember that time Ubisoft held a free weekend for Tom Clancy’s Rainbow Six Siege? Ah, good times.

Well, the good times keep rolling, as Ubisoft has announced that they’re doing it yet again! From now through November 18th (that’s this Sunday), players on Xbox One, PlayStation 4, and PC will have access to the full game! All maps, modes, and the 20 original operators are yours to command.

As usual, those who give it a go this weekend and decide to purchase the full game will be able to carry over their progress and continue uninterrupted. And until November 30th, participants who decide to go for the full game will find they get up to 70 percent off of the Starter, Standard, Advanced, Gold, and Complete Editions (with the discount depending on the SKU and platform).

For all the down ‘n dirty details on the free weekend (including some videos on how to play), click right here. You can also learn more about the game on the whole at rainbow6.com.

If you’re looking for something new and Canadian-made to try out for your virtual reality setup, Ubisoft has a possible solution for you. And if you don’t have a VR rig? That’s fine, too.

Developed by Ubisoft Montreal in a collaboration with Elijah Wood, Daniel Noah, and John C. Waller’s production company, SpectreVision, Transference is described as a “first-person exploration” game which sees you exploring a mysterious house and solving its mysteries. Along the way, you’ll encounter members of a family who each not only have their own story, but their own individual point of view regarding the events which took place there.

“Whether playing in VR or non-VR, players will find themselves in an escape room like situation inside the experiment of a troubled scientist,” explained Producer Kévin Racapé in a press release. “They’ll shift between the three perspectives of family members and attempt to find out the disturbing truth. Transference is a visceral, engaging experience, and we can’t wait for players to enjoy unraveling the mystery in this mind-bending psychological thriller.”

Rated “M” for Mature, Transference is available now for the PlayStation VR, Oculus Rift, and HTC Vive virtual reality platforms, as well as in non-VR forms on the Xbox One, PlayStation 4, and Windows PC at a suggested retail price of $33.49. There is also a free downloadable demo which serves as a prequel titled “The Walter Test Case” that is currently available for the PlayStation VR and PlayStation 4 (non-VR).

If you’d like more information about Transference, please visit the official website.

This weekend, Ubisoft is hosting another free weekend, this time for Tom Clancy’s Ghost Recon Wildlands on the Xbox One, PlayStation 4, and Windows PC. Through September 23rd, players can access not only the full base game, but also the “Ghost War” player-versus-player (PVP) and special themed player-versus-everyone (PVE) missions.

Once the free weekend has elapsed, those interested in purchasing the game can choose from two newly-released editions:

  • The Ultimate Edition will cost $146.99, and includes the game, the Year 1 season pass (includes the two major expansions, “Narco Road” and “Fallen Ghosts”), the Year 2 season pass (grants one-week early access to all six Year 2 “Ghost War” PVP classes and special edition packs), and exclusive perks (special weapons and attachments, four Battle Crates, one Skill Point Pack, one Resource Pack, and one Long XP Booster).
  • The Year 2 Gold Edition will cost $99.99, and includes the game and the Year 2 season pass.

Until October 2nd, various editions (including the two above) will be discounted for up to 60 percent off, while select Ghost Recon Wildlands merchandise can be as much as 75 percent off in Ubisoft’s online store.

On top of this, the game will soon be receiving Title Update 16, aka “Operations & Maintenance,” which is said to improve the overall quality of life in the game, and will also feature an update to the Year 2 season pass that offers a new item pack to owners of said pass with each future title update. If that wasn’t enough, there’s also a new Mood Matchmaking feature included, which allows players to “further customize their co-op experience with “mood” preferences and options in public matchmaking for PvE in both the main game and Ghost Mode, helping players find and join other Ghosts ready to take on the same objectives.”

If you’re interested in more info, then head over to ghostrecon.com, or follow them on Twitter @GhostRecon or Ghost Recon on Facebook. You can also find what others are saying about the game by using the hashtag #ghostrecon.

Warner Bros. Interactive has announced two of their upcoming releases, which may look a little familiar to fans of their work.

First up is Middle-earth: Shadow of War Definitive Edition, which will come to the Xbox One, Windows 10 PC, Steam, and PlayStation 4 on August 28th, 2018. If you missed out on its initial release last year, this version will contain all of the downloadable content, improvements, and other free updates that have come in the time since, including the removal of the controversial loot box system.

“Since Middle-earth: Shadow of War launched, we’ve continually looked at all of the feedback from our fantastic community and our fans, which has inspired us to keep improving the game and ultimately create a version that we are truly proud of,” said Monolith Productions’ Vice President of Creative, Michael de Plater, in a press release. “Middle-earth: Shadow of War Definitive Edition brings together all of our free content updates and gameplay improvements, along with our Story and Nemesis Expansions, providing the very best experience for players. Whether you’re diving in for the first time or making your return to Middle-earth, there’s never been a better time to walk into Mordor.”

Middle-earth: Shadow of War Definitive Edition will feature the main game, along with the full Expansion Pass, including additional story campaigns, missions, playable characters, Orc tribes, weapons, abilities, enemies, a new region and much more.

  • Middle-earth: Shadow of War Main Game
  • Slaughter Tribe Nemesis Expansion
  • Outlaw Tribe Nemesis Expansion
  • Blade of Galadriel Story Expansion
  • Desolation of Mordor Story Expansion

Additionally, Middle-earth: Shadow of War Definitive Edition will bring together a multitude of different enhancements and free content updates, from a richer campaign experience and streamlined post-game Epilogue to new player skins and the complete removal of the market, in addition to hundreds of other improvements since the release of Middle-earth: Shadow of War. A snapshot of the updates available for players includes:

  • Market Closure: Complete removal of the market and microtransactions.
  • Updated Post-Game: Streamlined post-game Epilogue (formerly Shadow Wars) with new narration from Shelob, the Witch-king and Dark Talion, plus new Masks of the Nazgûl player rewards.
  • Nemesis System Enhancements: Numerous improvements bringing further depth to combat encounters and player interactions, along with added traits and behaviors for Orc enemies, more Legendary Orcs to encounter and more ways to get Training Orders.
  • Powering Up: Follower level cap has been increased to 80, enemy Captain level cap has been increased to 85, greater XP rewards, new Prestige skills, upgrades and more.
  • Gear Upgrades: Players can now use Mirian to raise the level of a piece of gear to their current level and use gems to re-roll abilities.
  • Skins: Added player skins for Celebrimbor, Eltariel, Dark Eltariel, Baranor and Serka.
  • Online Pit Fights & Conquests: Added search feature to challenge specific players’ Overlords and fortresses in Friendly Mode.
  • Endless Siege: Added feature to defend fortresses against never-ending waves of Sauron’s forces.
  • Rebellion: Added feature to crush rebel Ologs and Uruks who undermine the Bright Lord.
  • Photo Mode Upgrades: Capture every battle with new filters, frames and textures.
  • Difficulty Levels: Added Brutal and Gravewalker difficulty levels.
  • Player Stats: Added player stats page to track in-game enemy kills, dominations and betrayals.

Middle-earth: Shadow of War Definitive Edition will be available August 28th, 2018 for $79.99 CAD. Note that only the main game will be on the disc if you purchase a physical version, with the remaining content requiring an online connection to download. For more information about the game, be sure to visit the official website.

In addition, fans of the Scribblenauts series can look forward to a new two-in-one release of Scribblenauts Unlimited and Scribblenauts Unmasked: A DC Comics Adventure as the Scribblenauts Mega Pack for the Nintendo Switch, Xbox One, and PlayStation 4. Not only will this include both classic Scribblenauts titles, but bonus content for both games as well.

Scribblenauts Unlimited fosters unlimited creativity, exploration and social elements that create a fun experience for fans of all ages. The game features a huge side-scrolling open world with high-definition, hand-drawn scenery and objects where players can help the game’s hero, Maxwell, solve robust puzzles and challenges by summoning any object they can imagine. Scribblenauts Unlimited has been updated with two new bonus levels, supports online sharing of user-created objects, updates two-player mode, and features a new easy-to-use “sunflower” style text entry system. The new Zed Zeppelin level lets players battle sky pirates and work with crew members to keep the dirigible safe while the new Land of Sweet Hyperbole level allows players to drive around in a candy car and interact with candy neighbors.

Scribblenauts Unmasked: A DC Comics Adventure melds the boundless creativity of Scribblenauts with thousands of DC characters and objects – all drawn in the distinctive Scribblenauts art style. In the game, Maxwell comes to the aid of the mightiest DC Super Heroes BATMAN™, SUPERMAN™ and the rest of the JUSTICE LEAGUE™ as they face the fiercest DC Super-Villains, such as THE JOKER™, LEX LUTHOR™ and SINESTRO™. Fueled by the player’s imagination, where anything they write comes to life, Maxwell must use his magic notebook to summon heroes and tools to stop the villains’ evil schemes and save the universe. In his imaginative and comical quest, he must travel to iconic DC locations such as GOTHAM CITY™, METROPOLIS™, ATLANTIS™ and two new bonus locations, TITANS TOWER, under attack by the formidable demon Trigon, and BELLE REVE, the base of operations for the Task Force X. Scribblenauts Unmasked: A DC Comics Adventure has also been updated with hundreds of new DC characters, objects and costumes.

The Scribblenauts Mega Pack will arrive on September 18th, 2018 at a price of $49.99 CAD. To learn more about this release, as well as Scribblenauts Showdown, be sure to visit the official website.

Warner Bros. Interactive is holding a contest leading up to the release of Hitman 2 in which you could get into the game. Well, your face, at least.

To prove your worth, you’ll first need to pre-order Hitman 2 for Xbox One, PlayStation 4, or Steam. This will grant you access to the standalone “Sniper Assassin” mode, which is free to play now in early access. Then you’ll need to register for an IOI account in order to enter the contest.

As Agent 47, you’ll be playing in “solo” mode in the Sniper Assassin mode, and aim for not just your targets, but the high scores via the in-game leaderboards. Upon the competition’s conclusion on November 6th, 2018, those who have managed to net the top score for each respective gaming platform will be determined.

You probably figured this out by it even being mentioned here, but this competition is indeed open to Canadians — minus Quebec:

***PURCHASE NECESSARY. YOU MUST PRE-ORDER THE HITMAN 2 VIDEO GAME PRIOR TO 7:00 AM UNIVERSAL TIME COORDINATED (UTC) ON NOVEMBER 6, 2018 TO PARTICIPATE IN THE CONTEST. Open only to legal residents of the United States of America, Canada (excluding Quebec), Mexico, United Kingdom, Germany, France, Russia, Spain, Sweden, Denmark, Austria, Netherlands (excluding Dutch Caribbean), Belgium, Australia and New Zealand who are at least 18 years of age and who prior to July 24, 2018 have Internet access, a valid e-mail address, an IOI Account, and either PlayStation® Network, Microsoft PC or Xbox One™ equipment and account. Contest begins on or about 7am UTC on 2018/24/07 and ends 7am UTC on November 6, 2018. Visit https://hitman.com/competition for complete official rules for full details. Void where prohibited or restricted by law. Sponsor: Warner Bros. Interactive Entertainment Inc., 4000 Warner Blvd., Bldg. 160, Burbank, CA 91522 USA.

For further rules and details, be sure to check out the official contest webpage.

Hitman 2 will be available on Xbox One, PlayStation 4, and Steam on November 13th, 2018. For more information on the game, visit the official website, or check them out on Twitter, Facebook, Instagram, YouTube, and Twitch.

Following up on the unveiling of their Xbox Adaptive Controller, Microsoft has revealed that it’s not just the controller that will be more accessible, but the packaging around it as well, which you can now see here:

Our packaging is a series of moments that create a unique customer experience. These moments can manifest themselves in many ways. Physical touchpoints, visual or material cues and structural elements are designed to lead the customer through a logical and seamless unboxing. With the Xbox Adaptive Controller, we knew we had to make the packaging accessible for gamers with limited mobility. That required us to re-think some things about how we package our products, including what type of moments would be most meaningful. It was critically important that we incorporate accessibility into the packaging design and unboxing experience. The out-of-box experience is the first thing customers encounter when they purchase our products and it’s important that we get that right.

Microsoft has gone into more detail with regards to how they came to design this packaging, each of which you can read about at Microsoft StoryLabs and Xbox Wire.

The Xbox Adaptive Controller is available for pre-order now at the Microsoft Store, and will be available for $129.99 CAD when it is released this September.

At the 2017 Electronic Entertainment Expo, Ubisoft Toronto presented their latest creation: A Toys-to-life title called Starlink: Battle for Atlas, which garnered some positive attention.

At E3 2018, they presented it once again, and this time, it was a showstopper.

Starlink: Battle for Atlas is an open-world game, but one that differs from most in that it’s a space saga in which you traverse different worlds through use of starships. In fact, it seems to be inviting several comparisons to another such game, No Man’s Sky, albeit far more positive ones. Whereas that game’s regions were generated in a procedural fashion, Starlink: Battle for Atlas does things the old-fashioned way, making them by hand in the game’s Snowdrop engine.

Players will be able to travel across the star system and venture down to the surface of seven different planets seamlessly, according to Ubisoft’s press release. There, they’ll find alien worlds “teeming with life” and “unique challenges” to overcome. “Players’ actions and choices will impact their journey and no two player experiences will be alike,” they promise, as enemies are said to react and fight back intelligently

But “No Man’s Sky, but better” isn’t the main hook for Starlink: Battle for Atlas. Rather, its primary draw is the one which immediately snapped me to attention when the game was first shown off last year, and that’s the aforementioned Toys-to-life aspect.

I’m admittedly a big fan of Toys-to-life in general, even if there are some specific executions of the concept I don’t care for as much. I’ve got Skylanders, Disney Infinity, LEGO Dimensions, and amiibo for days, and not nearly enough time to play with them all.

Unfortunately, the Toys-to-life bubble has seemingly burst. Disney Infinity is dead, and LEGO Dimensions is no better off. Skylanders seems to continue as a franchise with its Netflix cartoon series, Skylanders Academy, but the actual game portion of that is MIA as its star, Spyro the Dragon, seems to be returning to his roots. As for amiibo? Nintendo is still producing them with each new game, but their in-game functionality seems to largely be an afterthought at this point, as they never got that one key game they needed for a breakthrough. (But at least they still look cool.)

So with that in mind, what hope does Starlink: Battle for Atlas have in a genre that’s all but completely evaporated? An ambitious one, it turns out, as Creative Director Laurent Malville and his team believe that “innovation can really bring life back into this market.” As he tells GamesIndustry.biz:

We think that toys-to-life brought a lot of younger players into video games, and that was great. But we think as they grew up, the expectation grew with it. So for us, we didn’t want to do just another one like those games. It was important for us to innovate in this category. We didn’t want to innovate on just the toy itself – and we think we did do that – but also to innovate with the huge open world. We’re not talking down to the players. This is a big open world that you can spend time in.

Where Starlink: Battle for Atlas differs from other Toys-to-life games is by putting control of the toys right in your hands — literally. Each version of the game comes with a special Starlink controller mount (or a Joy-Con grip, in the case of the Switch version) upon which the Starship of your choice is placed. During gameplay (in real-time or while paused), you’ll be able to swap out different modular parts, from the wings to various parts that attach to them, and even the pilot, each granting you different weapons and capabilities.

What’s more, there’s no singularly specific way to attach parts. Maybe you think those wings would look better swept forward? Or perhaps you’re tired of bogeys coming up on your six and taking you by surprise, so you want a rear-facing gun instead? It’s all possible, and even a bit more, as Producer Matthew Rose tells CNET, “We never want to tell kids they’re being creative wrong.”

However, some people who would enjoy these Toys-to-life games just don’t care for the “toy” aspect so much. But Ubisoft has good news for you: You don’t actually need the toys to enjoy the game. While purchasing various toys will unlock digital equivalents within the game, as Rose tells Nintendo UK:

It was very important for us to be extremely player friendly in what we’re offering. We want people to buy the collectibles because they think the collectibles are amazing. The modular play gives you all these cool creative things to do and build. But we don’t want to force you into buying them. You can complete the entire game just with the starter pass. Even if you are a minimalist, you don’t want more stuff on your shelves, you can even get digital versions of all the parts. You can play the entire game digitally, which is something we’re really proud of.

So, that all sounds great on its own, right? But what exactly would make it a showstopper at E3 this year that wasn’t there last year?

See for yourself:

“We are excited to give players a deeper look at Starlink: Battle for Atlas, the first all-new property from Ubisoft Toronto,” Malville stated in a press release. “Starlink is a project born from the passion of our collective team, and the opportunity to work directly with Nintendo to bring Star Fox to our universe is a dream come true. We believe the Atlas open star system is a perfect playground for Fox to explore and hope players will too.”

“The team at Ubisoft Toronto collaborated closely with Virtuos on the Nintendo Switch version of Starlink: Battle for Atlas,” the press release explains. “The partnership allowed Ubisoft to push the Nintendo Switch version to new heights, and fully support handheld, tabletop and docked play.”

I’ll admit to a little bias here, as I’ve been waiting 25 years for a toy Arwing I could call my own, and now someone has finally answered the call. (Makes me wonder if I should press my luck for a Great Fox, but one thing at a time here.) This pushes me from “completely sold” on the game to “why can’t I play this now?”

But “now” is sadly not in the cards, as the game doesn’t come out until October 16th, 2018, when the game will be available for the Xbox One, the PlayStation 4, and of course the Nintendo Switch in a Starter Edition priced at $99.99. Included in all versions of the Starter Edition are the game, the Starlink controller mount for your console of choice, and a poster.

In addition, the Xbox One and PlayStation 4 versions will also come with the following:

  • Zenith Starship – includes modular hull and two Armor wings
  • Mason Rana Pilot
  • Shredder Weapon
  • Flamethrower Weapon
  • Frost Barrage Weapon

As for the Nintendo Switch version? Hoo-boy, what an added value. You’ll get:

  • Arwing Starship – includes modular hull and two Arwing wings, with laser cannon weapons and charge shot built in
  • Fox McCloud Pilot
  • Mason Rana Pilot
  • Flamethrower Weapon
  • Frost Barrage Weapon
  • Digital versions of Zenith Starship and Shredder weapon
  • Exclusive Star Fox mission content

That’s right — you’ll not only get everything that the other Starter Editions come with (albeit digitally in some cases, but still), but also the Arwing Starship, Fox McCloud Pilot figure, and exclusive Star Fox mission content.

Beyond the Starter Edition, there are additional sets of ships, weapons, and pilots available to purchase. Here’s how it all breaks down:

  • Starship Pack (including one starship with modular hull and two wings, one pilot and one weapon): $39.99
  • Weapon Pack (including two weapons): $14.99
  • Pilot Pack (including one pilot): $12.99

It should be noted that all pieces are compatible, with a few small but expected exceptions: The Star Fox pieces will only work with the Nintendo Switch version of the game. So everything is compatible with it, and it’s compatible with everything else, but only so long as you’re playing it on Nintendo’s console.

And that’s pretty much it. October never looked so far away, but like any respectable Starship captain, I am ready for launch.

In the meantime, here are some renders, concept art, and screenshots for you to enjoy.

Following up on their free weekends for For Honor and Tom Clancy’s Rainbow Six Siege, Ubisoft has announced a different kind of free weekend to close out the month.

From 8am UTC on Thursday, May 31st until 8am UTC on Monday, June 4th, selected players on the Xbox One, PlayStation 4, and PC will have the opportunity to partake in a closed beta for The Crew 2. (Those selected will be able to pre-load the game beginning May 29th.)

During the closed beta, players will experience the first level of the progression system as they compete in races across all first four disciplines – Street Race, Rally Raid, Powerboat and Aerobatics – against the backdrop of a fully redesigned USA, via land, water and air. To create more adrenaline-fueled experiences, players can use the Fast-Fav feature and instantly switch their vehicle type depending on the type of terrain they will encounter: an airplane flying underneath San Francisco’s Golden Gate Bridge can turn into a boat with the touch of a button. Fueled by original series, exclusive events, top personalities and leading experts, Motor Trend is the #1 destination for automotive super fans via the Motor Trend app on iOS/Apple TV, Google Play, Roku, Xbox, Chromecast and Amazon platforms or via MotorTrend.com.

Sound good? If you’re interested, then head on over to thecrewgame.com/beta to sign up for a chance to take part.

This week, Microsoft celebrated Global Accessibility Awareness Day by revealing the fruits of their years-long work on the Xbox Adaptive Controller, an Xbox Wireless Controller for gamers who have limited mobility or are unable to use both hands that is “affordable, easy-to-set-up, and readily available,” to say nothing of the “first of its kind.”

Forged with user research through new partnerships (including The AbleGamers Charity, The Cerebral Palsy Foundation, SpecialEffect, Warfighter Engaged, Craig Hospital, and many community members) that aim to make gaming more accessible, this new controller benefits gamers with limited mobility who may experience difficulty gaming with traditional controllers.

The Xbox Adaptive Controller is just one example of Microsoft’s commitment to accessibility and Inclusive Design and Microsoft’s mission statement to “empower every person and every organization on the planet to achieve more.”

This isn’t the first time a platform holder has created a specialized controller to increase accessibility; Nintendo created the Hands Free Controller for the Nintendo Entertainment System back in the 80’s, which allowed players to activate controls through use of their tongue for the Dpad and blowing or sucking air through a tube to activate the A and B buttons.

However, Nintendo did not market the device commercially, as you would have to order one through their Consumer Service line for around $120 USD (about $241.50, adjusted for inflation), or $170 ($342.13 adjusted) if you wanted the console included as well. As such, it’s become a bit of a rare item, and fetches quite a bit on the aftermarket these days, perhaps making it more expensive than accessible.

As controllers have become more complex over the years, however, there hasn’t been as much of a race among platform holders to keep up with making them accessible to those with limited mobility — or at the very least, they haven’t been as outgoing to the public about it as Microsoft has been with this newest effort. The company has worked with a number of organizations to make the Adaptive Controller a reality, including The AbleGamers Charity, The Cerebral Palsy Foundation, Craig Hospital, SpecialEffect, and Warfighter Engaged.

The Xbox Adaptive Controller will be available at the Microsoft Store for a price of $99.99 USD when it launches later this year, and more details are slated to be shared at the 2018 Electronic Entertainment Expo (or E3, if you prefer), with pre-order details soon to come as well. In the meantime, Microsoft Store locations will be celebrating Ability Week from Tuesday, May 29th through Saturday, June 2nd, though there is no mention as to whether the Adaptive Controller will be available to check out there.

For more about Microsoft’s work in accessibility, you can check out the Official Microsoft Blog from Chief Accessibility Officer Jenny Lay-Flurrie, while more details about the Xbox Adaptive Controller announcement can be found here and on the Xbox Wire blog.

Hey, remember that time Ubisoft Canada had a free weekend of For Honor? Good times.

So good, in fact, that they’re at it again. This time, however the game du jour is Tom Clancy’s Rainbow Six Siege on the Xbox One, PlayStation 4, and PC. And it’s happening this weekend, from May 17th to May 20th.

As before, you’ll have access to the full game, and your progress will carry over to the full version, should you decide to purchase it. To help you along with that decision, participants will receive up to 50 percent off the purchase of the Standard, Advanced, Gold, and/or Complete Editions from May 17th to 21st on the PC, and up to May 28th on consoles.

For more information about the free weekend, visit rainbow6.com/freeweekend.

In addition, Ubisoft Canada has announced that two new Italian operators and a new map known as “The Villa” will be introduced alongside “many gameplay improvements,” such as a “Pick & Ban” feature, in the upcoming “Operation Para Bellum.” The full reveal of Year 3 Season 2’s content will be made at the Pro League Finals in Atlantic City, from May 19th to 20th.

For more news on that and everything else Rainbow Six, visit www.rainbow6.com.

Ubisoft Canada has announced that beginning May 3rd and running through May 6th, players across the Xbox One, PC, and PlayStation 4 will have the opportunity to check out Ubisoft Montreal’s hack ‘n slash action fighting game free of charge.

The full game will be yours to explore, from a campaign playable solo or with a friend in online co-op to all of its many multiplayer modes. So pick your favorite from the original roster of 12 distinct heroic individuals, and have at it!

Since its release on February 14th, 2017, there has been more than a year of updates to the game, including five seasons’ worth of content, making now the ideal time for new and returning players alike to check out the game as it stands today. There’s even been a recent deployment of dedicated servers, which Ubisoft says will enable the most stable and balanced version of the game to date.

Over the course of the free weekend, players can take part in the Warrior Training Program, which rewards existing and new players alike for working together. “Seasoned warriors who complete five matches while grouped with Free Weekend players (who do not own the game) will receive two weeks of revamped Champion Status, valued at 8,000 Steel, which will deliver even more XP boosts to players and their team as well as more loot following a match,” says the press release.

Those who decide to stick around after the free period will have the opportunity to take advantage of a discount of up to 75 percent off of the For Honor game in all available digital storefronts before May 15th, keeping progress made over the free weekend in the process. For further details, please visit the For Honor official website’s Free Weekend page.

Oh, and if you’re into checking out livestreams before diving in yourself (or for any other reason, really), the Warrior’s Den livestream will kick off the weekend at 6pm ET on May 3rd at twitch.tv/ForHonorGame. Players will be able to participate in Twitch Drops, and are guaranteed three scavenger crates after watching the stream for an hour. What’s more, they’ll be entered for a chance to win 100,000 Steel every 10 minutes. More information about activating Twitch Drops can be found here.

Sea of Thieves for the Xbox One and Windows 10 PC launches on March 20th, but starting today, you can embark on a journey to win some real treasure in the form of a bunch of UK Hallmarked 18-carat golden bananas, valued at £20,000 per banana.

Beginning today at 12:00am PT, a series of 15 riddles will be released, and on Wednesday, March 21st at 13:00 PT (1:00pm PT), participants will have seven hours to visit xbox.com/thebananaquest and input their answers for a chance at solving the final riddle on March 22nd. This Quest is worldwide, however, and the riddles will be scattered about both online and across several real-life locations, including Key West, Florida; London, United Kingdom; Berlin, Germany; Sydney, Australia; Paris, France; and Victoria, Canada.

For more details and to register your crew, visit xbox.com/thebananaquest. They also say that this is the best place for viewing riddles as they’re released, but that you’ll want to keep your good eye on Xbox on Facebook, Rare, and local social channels (whatever that means — stuff like Xbox Canada on Facebook, perhaps?) as well.

As noted, Sea of Thieves comes to Xbox One and Windows 10 PCs tomorrow, and will also be available on Xbox Game Pass at launch, too. And if you like, there’s still time to pre-order to get the exclusive Black Dog Pack (which contains clothing a salty dog such as yourself might find stylish, and items featuring “unique, spectacular designs”).

If you’re not too busy eating like a winner in Toronto, then Xbox Canada has another way for you to up your game.

Partnering with Nike to celebrate the recent and upcoming releases of the Air Jordan III line of sneakers, they will be giving away three one-of-a-kind Xbox One X consoles inspired by the famed shoes. Behold:

From right to left, the consoles above are based on the Air Jordan III Free Throw Line, which was just released on February 14th; the Air Jordan III Black Cement, which will be available tomorrow, February 17th; and the Air Jordan III Tinker, which doesn’t have a page yet for some reason, and will be available on March 24th.

So how do you win?

You’ll find your opportunities between Friday, February 16th at 6am PST and Wednesday, February 21st at 10pm PST if you follow Xbox on Twitter. Further details can be found here, and if you’re interested in the history of these shoes, then check out Jumpman23.com.

Wait, “Jumpman”? That sounds familiar…

After crossing the threshold of three million players on Xbox Live, Xbox Canada is celebrating PlayerUnknown’s Battlegrounds‘ success by inviting fans of the game across Toronto to dinner — a chicken dinner, of course.

Winner’s Dinners has set up shop in Toronto at 38 Ossington Avenue, and if you head on over between the hours of 6pm to 11pm from Friday, February 16th through Sunday, February 18th, you’ll be treated to a pleasant experience — provided you survive it.

Upon entering, you’ll find a regular, run-of-the-mill chicken restaurant.

Each table features a trio of bottles containing a variety of flavored special sauces with which you can enhance the flavour of that juicy chicken. Plus, there’s a phone number for you to call to find out more about Winner’s Dinners!

A friendly, well-dressed staff is there and ready to take your order.

But there’s something odd about this menu…

Indeed, this is no ordinary restaurant. (Duh, I’d probably be writing about it under Fast Food Culture on PoisonMushroom.Org if it was.) For you see, this establishment caters to a rather… exclusive clientele. Before you can get to the goods, they will ask you — and you must also ask yourself:

Are you a winner?

If you do indeed fancy yourself as one who wins, then you’ll be led to a back room:

Thirteen stations will be available for winners of all shapes and sizes to prove themselves at PlayerUnknown’s Battlegrounds (or PUBG, if you prefer). Two are set up for squads of four players each, and another two for duos, two more for singles, and one final station in the very back at a picnic table, set up to stream through the Xbox Mixr Channel all throughout the weekend (or during operating hours, at the very least).

But that’s not all!

This fully-armed and operational bar is equipped to serve a variety of drinks, be they celebratory or merely recreational (though you’ll be asked to provide the proper ID if you decide to go for anything alcoholic). You’re allowed one free drink, but any more will be on your dime.

And then there’s what you’ve all been waiting for:

Feast your eyes on this feast of chicken dinners!

And better still, everyone is a winner at Winner’s Dinners! That means everyone who attends will get to partake in a dinner of succulent, juicy, expertly-seasoned chicken — plus, a side of coleslaw and a biscuit (which even the Colonel’s Canadian operations have seen fit to deny us for decades, but I don’t want to get off on a rant).

Now, I know what you might be thinking: “Wait, if the chicken’s free, then I don’t need to fight anyone for it. I’ll just take my chicken and be on my way — how’s that for being a winner, suckers?!”

If you are thinking that, then 1) you’re kind of a jerk, and 2) you’re going to take your eye off the even bigger prize.

Provided you manage to prove you’re a winner among winners and earn your rightful place and the chicken dinner winner, then you’ll receive a t-shirt which declares as much for all the world to see:

Take it in: You just know anyone who sports that around town isn’t going to be dining alone tonight. On the other hand, they might have to share.

If that’s not enough to whet your appetite, then there’s an even bigger (yes, really!) prize at stake:

Each day, Winner’s Dinners (courtesy of Xbox Canada, of course) will be giving away one (1) Xbox One S PUBG bundle, which contains (per Xbox Wire):

  • An Xbox One S with a 1TB hard drive, Xbox Wireless Controller, built-in 4K Ultra HD Blu-ray player, support for 4K video streaming, premium audio with Dolby Atmos and access to a games library of over 1,300 games like Forza Motorsport 7 and Cuphead.
  • Full-game download of PlayerUnknown’s Battlegrounds. Join the battle playing solo, or team up with friends in duos or squads. With the Xbox One S PlayerUnknown’s Battlegrounds Bundle, you’re one step closer to earning your first chicken dinner.
  • 1-month Xbox Live Gold trial so you can experience the most advanced multiplayer network.
  • 1-month Xbox Game Pass trial so you can discover over 100 Xbox One games across three generations of games. Xbox Game Pass members will also receive access to new games from Microsoft Studios like Sea of Thieves, State of Decay 2 and Crackdown 3 on the same date as at their global launch.

This whole package is valued at a Manufacturer’s Suggested Retail Price of $379.00, and won’t be available in stores until February 20th — meaning not only will you be loaded, but you’ll be loaded early. Who can resist that?

So head on down, it won’t even cost you a tenner, and enjoy the taste of victory at Winner’s Dinner!

Oh, and make sure you’re cool with all this before you go. I don’t want to hear about anyone wasting bus fare because they’re camera-shy:

Have you gotten your hands on the recently-released Xbox One X yet?

If you’re the owner of a 4K television, then my review admittedly didn’t tell you a lot (what can I say? I work with what I’ve got). But if you’d like to go hands-on and feel the power of X for yourself, then there’s good news — at least, if you can be in Toronto sometime over the next three days.

Beginning today, Saturday, November 18th, Xbox Canada is hosting the House of X, a series of events where you can experience Microsoft’s newest console in all its glory. Through Monday, November 20th, the doors will be open at 11am for you to swing by 202 Queen Street West (M5V 1Z2) and strap in. But from 8 to 11pm each night, there will be an exclusive game night event to partake in.

For Saturday, this will be “A Game Night Far Far Away,” which will pit good versus evil in huge online battles in some game or another. With a name like that, it could be anything. Regardless, will you be the star of this war? Sunday, November 19th is “Hockey Night in Toronto,” as players hit the ice in 4K, and Monday, November 20th, “Slam Dunx” will bring a bit of B-ball action to the streets of the 6ix. Boom shakalaka!

While you can drop by at any time during the day, the attendance for the nighttime events is limited, so be sure to RSVP on the event’s Facebook page to ensure you’ve got a spot.

And for those of you not in Toronto? Worry not, as this would appear to be only the first of several House of X “activations” to come soon. I’ll try to keep you up on any more details if I hear them here, but following Xbox Canada on Facebook and Twitter would be a great way to hedge your bets.